Search Issue Tracker
Won't Fix
Votes
3
Found in [Package]
2.0.17-preview
Issue ID
1100104
Regression
No
Debug LWRP Post Processing Shaders are included in builds
Debug Post Processing Shaders are included in builds, resulting in errors at startup. These errors do not impact the performance or functionality of post processing.
Reproduction Steps:
1. Build & Run a new project using the LWRP Template
2. Look in the output_log.txt file for the build
3. Observe the following warnings and errors:
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Lightweight Render Pipeline/Lit' - Pass 'Meta' has no vertex shader
Note this is not reproducible when using general Post Processing (non-LWRP).
Comments (1)
-
shubhamswaraj2021
Aug 18, 2020 16:57
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory slowly builds up when using "Mesh.SetVertices()" function in Vulkan
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
Resolution Note:
The Lightweight render pipeline isn't supported anymore and we encourage people to move over to the Universal render pipeline (which will be part of the 2019 LTS version).