Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0f3
Issue ID
870224
Regression
No
Debug.Log used with non-existing Dictionary variable causes Editor to freeze
To reproduce:
1. Open attached project;
2. Open "TestBug" scene;
3. Enter play mode;
4. Exit play mode.
Expected result: Editor doesn't freeze when console throws KeyNotFoundException.
Actual result: when KeyNotFoundException appears in console, the game crashes, editor freezes.
Reproduced on versions: 5.4.0p3, 5.5.0f3, 5.6.0b4.
Failed to load on 5.3 versions, console throws errors:
"Failed to load 'Assets/TestBug.unity' because its serialized file version is higher than what this version of Unity supports."(5.3.0f4, 5.3.4f1);
"CheckDisalowAllocation. Allocating memory when it is not allowed to allocate memory" (on 5.3.7p3 unity freezes when trying to quit).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment