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Won't Fix

Votes

0

Found in

5.6.0f3

Issue ID

898747

Regression

No

[Daydream] Viewport focal plane differs between Daydream versus Gear VR

XR SDK

-

Using single pass as the Stereo Rendering Method an inset viewport will have a different apparent distance from the camera in Gear VR versus Daydream. This is readily seen by looking at a scene which contains geometry and UI Text along with a viewport which is smaller than the overall screen.

  1. Resolution Note:

    XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.

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