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Fixed
Votes
0
Found in
2020.3.35f1
2021.3.5f1
2022.1.7f1
2022.2.0a17
2023.1.0a2
Issue ID
UUM-7019
Regression
No
Crash on __pthread_kill when editing prefabs
Reproduction steps:
1. Open the user’s project
2. In the Hierarchy window expand *Example assets* and select *Props*
3. Select the Text Input field
4. With the right-hand press different keys to fill the text field while with the left hand repeatedly press cmd + s.
Reproducible with: 2020.3.35f1
Notes:
- only managed to reproduce the crash once
- may crash when editing other fields
- having some tasks in the background may help reproducing the crash
First few lines of the stacktrace:
#0 0x007ff808128112 in __pthread_kill
#1 0x007ff8080aad10 in abort
#2 0x007ff80811b0b2 in abort_message
#3 0x007ff80810c1fd in demangling_unexpected_handler()
#4 0x007ff8080096de in _objc_terminate()
#5 0x007ff80811a4d7 in std::__terminate(void (*)())
#6 0x007ff80811cf3b in __cxa_rethrow
#7 0x007ff808012f17 in objc_exception_rethrow
#8 0x007ff80afa2be7 in __33-[NSApplication runModalSession:]_block_invoke_2
#9 0x007ff80afa2b56 in __33-[NSApplication runModalSession:]_block_invoke
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-3310