Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b12
2018.1.0b13
Issue ID
1023059
Regression
Yes
Crash on GetAllScenePathsFromAssetBundle when calling UnityWebRequestAssetBundle.GetAssetBundle()
How to reproduce:
1. Open attached Unity project "ReproProject"
2. Load "MainFarmScene" scene
3. Turn on the Play mode
Expected result: Editor doesn't crash when calling UnityWebRequestAssetBundle.GetAssetBundle().
Actual result: Editor crashes on GetAllScenePathsFromAssetBundle.
Regression first introduced in: 2018.1.0b12.
Reproduced on: 2018.1.0f1.
Not reproduced: 2018.1.0b1, 2018.1.0b11.
Notes:
- UnityWebRequestAssetBundle.GetAssetBundle() is located in AssetBundlesServerLoader.cs script.
- Can't check on 2017.1, 2017.2, 2017.4, 2018.2.0a3 (a0fbd73019b1) - 2018.2.0a9 versions because of compiler errors.
- On 2018.2.0a1 - 2018.2.0a3 (a618e40faf5e) versions crash appears while opening project.
- Trying to build a game results in errors.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
mhalttusgg
May 15, 2018 19:17
What is the future release where this has been fixed? Will the fix be backported? This is by far our most common crash.