Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0b4
Issue ID
833642
Regression
Yes
[Compiler] Error with no details prevents entering playmode
(Check the attached video to see the bug)
Reproduction steps:
1. Open the attached project
2. Navigate to Assets->Scenes
3. Open any of the Home/Init/Intro/Main scenes.
4. Hit play
Expected: game goes into play mode, as there are no compiler errors.
Actual: an invisible console error blocks play mode
This happens even if all of the gameObjects in a scene are disabled, also doing so sometimes throws BCE0011 error.
Everything works with: 5.3.6p5, 5.4.1p1
Reproducible on 5.5.0a6, 5.5.0f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #830313