Search Issue Tracker
Fixed in 2017.3.X
Votes
0
Found in
5.5.0f3
Issue ID
866792
Regression
No
Client connection to hosted server is interrupted with NetworkReader:ReadByte() exception
To reproduce:
1.Download and open attached project
2.Build the game on standalone platform
3.Open built project and play as Host
4.Enter play mode in the editor
5.Connect to hosted server as client from editor
Reproduced with: 5.5.0f3, 5.6.0b3, 5.4.3p3, 5.3.7p2
Expected result: Second player connecting succesfully to the hosted server and editor not throwing error.
Actual result: Second player does not connect to the server, editor throws error.
Note: Also reproducible when server is hosted from the editor and the client connects from the built game.
Verified with: 2017.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Add comment