Search Issue Tracker
Not Reproducible
Votes
43
Found in
2021.3.36f1
Issue ID
UUM-23063
Regression
No
Canvas is drawn twice to the same render target when rendering into camera with render texture output
How to reproduce:
1. Download the attached project
2. Open the "SampleScene" scene
3. Enter "Play" mode
Expected outcome: Canvas is not drawn twice
Actual outcome: Canvas is drawn twice
Reproducible with: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors thrown in Console when opening Profiler (Standalone Process) window
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
Resolution Note:
Unable to reproduce this bug on 2022.3 or 2021.3. I used the Frame Debugger within Unity and did not see the canvas drawing twice to the render texture. I also used NVidia Nsight to confirm and again was unable to see a second draw call on the same render texture.