Search Issue Tracker
Duplicate
Votes
3
Found in
2020.2.0a16
2020.2.6f1
2021.1
2021.2
Issue ID
1321851
Regression
Yes
Cannot expand a Serializable struct in a Scriptable Object from a custom Editor Window
How to reproduce:
1. Open the attached project
2. Open Test/Window Test
3. Select DialogData in the object picker
4. Try to expand the elements of the Characters array
Expected result: You can expand the elements
Actual result: You cannot expand the elements
Reproducible with: 2020.2.0a16, 2020.3.1f1, 2021.1.0f1, 2021.2.0a9
Not reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
This is a duplicate of issue #1328606