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Fixed in 2018.2.X

Votes

0

Found in

2017.2.1f1

Issue ID

979538

Regression

No

Calling tilemap.CompressBounds() causes a tilemap to stop rendering only in Editor

2D

-

Reproduction steps:
1. Open the attached project "TilemapBug.zip";
2. Open the main.unity scene;
3. Enter a play mode;
4. Press "Space" button.

Expected result: tilemap would be compressed without any problems;
Actual result: tilemap disappears from the game view.

Note: this issue is not reproducible in the built game.

Reproduced on: 2017.2.0a1, 2017.3.0f3, 2018.1.0b1.
(no versions lower as Tilemaps were introduced in 2017.2)

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