Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.2.0 - Entities
Issue ID
ECSB-1044
Regression
No
Burst error is being thrown after installing Entities package
How to reproduce:
1. Create a new 3D (URP) Project
2. Open Package Manager (Window -> Package Manager)
3. Click "+" Icon
4. Click "Install package from git URL"
5. Type "com.unity.entities@1.2.0" and press enter
6. Observe the console
Expected result: No Errors or Warnings are being thrown
Actual result: Burst compiler errors are being thrown
Reproducible with: 1.2.0 (6000.0.0b14)
Reproduced on: macOS Sonoma 14.4 (M1)
Note: Also reproduces with com.unity.netcode@1.2.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
This is most likely a duplicate of https://jira.unity3d.com/browse/BUR-2607, already being investigated by the Burst team.
Duplicate of another internal issue: BUR-2607: Hit a burst compiler error when attempting to build only (clean) an unbounded scene to device