Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.5f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1185125
Regression
No
BadImageFormatException is thrown when calling GetCustomAttributes on certain MemberInfo instances
To reproduce:
1. Open attached project ("case_1185125.zip")
2. Press Play
3. Observe Console
Expected result: No errors are thrown
Actual result: "BadImageFormatException" errors are thrown
Reproducible in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2019.3.0b5, 2020.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
This is an unsupported use of Unity, and this is most likely not going to be fixed. If you are interested in gathering the types with a specific attribute I would recommend using the TypeCache https://docs.unity3d.com/2019.2/Documentation/ScriptReference/TypeCache.GetTypesWithAttribute.html
Please use some sort of filtering to only scan assemblies that could have the attribute you are searching. For example, there is no need to scan the Unity assemblies to the class libraries.
Issue tracked in upstream mono project: https://github.com/mono/mono/issues/17278