Search Issue Tracker
Duplicate
Votes
1
Found in
5.0.0f4
Issue ID
681246
Regression
No
[AssetBundles] Bundles with variant lose references to bundles without variant
To reproduce:
1. Open attached project. It has a texture that is set to be in an asset bundle with a variant (high). There is also a material that references the texture - it is set to be in an asset bundle without a variant
2. Open scene "test"
3. Enter play mode - the asset bundles are loaded and the material is applied on a sphere
4. Click the sphere and expand it's material - notice that the texture is 'none'. The reference has been lost.
The same issue happens if the material is in an asset bundle with a variant while the texture is in a bundle without a variant.
The issue does not happen if both asset bundles don't have a variant or both have a variant.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
jbooth
Apr 21, 2015 18:44
Having this same issue and others like it.