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Fixed in 5.3.0

Votes

1

Found in

5.2.0f3

Issue ID

734258

Regression

No

[AssetBundle] Unable to set parameters on audio mixer loaded from an asset bundle

Audio

-

Steps to reproduce:

1. Open the attached project
2. Open and play 'demo_withBundles' scene
3. Wait for the bundle to be loaded
4. Once loaded, look at the console, notice warnings being logged as the script is trying to call SetFloat

You can do the same in the 'demo_No_Bundles' scene to see it works without asset bundles.

Seems to be only editor thing, Windows standalone app worked as expected.

Comments (1)

  1. roka

    Oct 13, 2015 07:06

    Explained it in july .... and unity staff don't care about it....
    If you add a sound in your asset bundle scene and link it to your audio mixer and if the default value of your audio mixed is low, when the scene is loaded, you will see that the sound in your asset bundle scene get a "default" value when loaded , so the link is broken.
    More info:
    http://forum.unity3d.com/threads/audio-mixer-and-asset-bundle.338077/

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