Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b14
Issue ID
652796
Regression
No
[Animator] deleting a transition while a layer is selected deletes the currently selected layer not only the transition
To reproduce this bug:
1) Create a new animator controller
2) Create a new layer
3) Create a new state in the layer
3) Make a transition from Any State to the New State
4) Select the default layer and then select the new layer again, then click on the transition WITHOUT clicking into the node editor first.
5) Press delete button and it will delete the new layer instead of just the transition
Here's a link to a short video demonstrating the steps:
http://screencast.com/t/waOeRegI3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
Add comment