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Won't Fix
Votes
0
Found in
2018.3.0a1
2018.3.11f1
Issue ID
1145102
Regression
Yes
[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2
To reproduce:
1. Open attached project
2. Build and run on a Galaxy S4
3. Notice that shaders do not compile
Actual result: There should be smoke shader in the scene
Expected result: There are pink cubes in the scene
Reproduced in: 2018.3.0a1; 2018.3.14f1; 2019.1.0f2; 2019.2.0a13
Not reproduced with: 2017.4.26f1; 2018.2.21f1;
Tested with:
Reproduced with:
Galaxy S4 (GT-I9500 PL3) from https://developer.samsung.com/remotetestlab/rtlDeviceList.action
Not reproduced with:
VLNQA00140, Samsung Galaxy S4 (GT-I9505), Android 5.0.1, CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno (TM) 320
VLNQA00153, Google Pixel XL (Pixel XL), Android 9, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00113, Amazon Kindle Fire HDX 7" (2013) (KFTHWI), Android 4.4.3, CPU: Snapdragon 800 MSM8974, GPU: Adreno (TM) 330
VLNQA00074, Amazon Fire (2015) (KFFOWI), Android 5.1.1, CPU: MediaTek MT8127, GPU: Mali-450 MP
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
VLNQA00083, Amazon Kindle Fire HD 10 (2015) (KFTBWI), Android 5.1.1, CPU: MediaTek MT8135, GPU: PowerVR Rogue G6200
VLNQA00004, Meizu - (MX5), Android 5.0.1, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 5.0.2, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00061, Samsung Galaxy Nexus (Galaxy Nexus), Android 4.3, CPU: TI OMAP 4460, GPU: PowerVR SGX 540
Note: Attaching log file from the remote test lab
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Resolution Note (2019.3.X):
Won't fix: Affects only specific old device (S4 with SGX544MP3 gpu). Workaround available: add `#pragma prefer_hlsl2glsl gles` into the shader