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By Design
Votes
0
Found in
5.3.4p4
Issue ID
798145
Regression
No
[Android] Shader compilation fails on Nvidia Tegra 3
To reproduce:
1) Open attached project
2) Add a cube in scene which would use material with "LightMobile/Eyes" shader
3) Build and run on Tegra 3 device
4) Notice that the cube has defaulted shader and see the errors in logcat
DUT: Asus TF300T (Android 4.2.1) (Reproduced)
HTC One X (Android 4.2.2) (Reproduced)
Google Nexus 5 (Android 6.0.1) (Not reproduced)
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