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Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a2
Issue ID
1085573
Regression
No
[Android][LWRP] Shader compilation takes a very long time to start rendering the scene
1) Download attached project and open in Unity
2) Build and run project on a device
Observe the black screen (the app is not freeze, it just compiles the shaders very long)
Reproduced with:
2019.1.0a2 - 6 minutes took to launch the game scene (Nexus 7)
2018.3.0b4 - 7 minutes took to launch the game scene (Nexus 7)
Devices under testing:
Reproduced with:
VLNQA66653 Google Nexus 7*, OS:5.1.1, CPU:armeabi-v7a, GPU:NVIDIA Tegra 3
VLNAQ00055 Samsung SC 06D (Galaxy S3)*, OS:4.1.2, CPU:armeabi-v7a, GPU:Adreno (TM) 225
Not reproduced with:
VLNQA00126 Samsung SM G800F (Galaxy S5 Mini)*, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-400 MP
VLNQA00202 Samsung Galaxy Note9, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 630
VLNQA00178 Xiaomi Redmi Note 4*, OS:6.0, CPU:arm64-v8a, GPU:Mali-T880
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