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Duplicate
Votes
0
Found in
2018.3.0b4
Issue ID
1088856
Regression
No
[Android] App freezes/hangs instead of fatally crashing with Unhandled C# exceptions with Utils.ForceCrash()
Steps to reproduce:
1. Open QA attached project
2. Build & Run on Android device
3. Click the button to crash the application
4. Notice that the application freezes instead of crashing
Expected result: Game should fatally crash
Actual result: Game freezes
Reproduced in: 2019.1.0a4, 2018.3.0b4, 2018.3.0b1
Tested and reproduced devices with Mono and IL2CPP builds:
VLNQA00093, Samsung Galaxy S6 edge (SM-G925F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00051, Xiaomi MI MAX (MI MAX), Android 6.0.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
VLNQA00153, Google Pixel XL (Pixel XL), Android 8.0.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
Does not reproduce testing on: Windows player
-
Resolution Note:
Issue is a duplicate of another issue which is now fixed and being backported to previously released Unity versions.
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This is a duplicate of issue #1142726