Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
887973
Regression
No
[Android] App crashes if you have it backgrounded and click a deep link to open it again
How to reproduce:
1. Open user provided project
2. Build to device
3. Open the built app and then background/minimise it
4. Click a deep link to reopen the app
Expected result: App reopens successfully
Actual result: App crashes and restarts
Reproduced on: 5.4.5p1, 5.5.1f1, 5.5.3p1. 5.6.0f3. 2017.1.0b1
Devices Under Testing:
Reproduced on:
Google Galaxy Nexus, OS:4.3, CPU:armeabi-v7a, GPU:PowerVR SGX 540
Samsung S5 Neo SM G903F, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-T720
Google Nexus 5X*, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 418
To Fix this issue add this line : <meta-data android:name="unityplayer.UnityActivity" android:value="true" /> to android manifest file.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
ilovebread
Jul 07, 2017 03:58
Man, I've been looking deep in the interwebz for this. I confirm that the fix mentioned at the end of the issue description works. We've experienced the same issue on Nexus 6 and Note 5 devices, FYI.