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Won't Fix
Votes
0
Found in
5.3.1f1
Issue ID
763015
Regression
Yes
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:
Try opening the attached project.
Actual result:
The "Unity Bug Reporter" window appears and the project cannot be opened when using a database.
Expected result:
The Editor should not crash and the project should be opened when using a database.
Reproduced with:
5.1.0f3, 5.2.4f1, 5.3.4f1, 5.3.5f1, 5.3.5p4.
Cannot reproduce with:
5.4.0b22 (Unity Editor does not crash, but the "Console" window outputs several error messages).
Note:
If the issue is not reproducible and the Editor opens, try these additional steps that were suggested by the user:
1. In the Editor press "Ctrl" + "Shift" + "E".
2. Press "Create Weapon" button and edit some fields.
3. Open script named "ESObjectListView".
4. Make any change, save the script and go back to the editor.
My stack trace is different from the user:
========== OUTPUTING STACK TRACE ==================
0x0000000140176B1B (Unity) CachedReader::OutOfBoundsError
0x0000000140177084 (Unity) CachedReader::End
0x0000000140524696 (Unity) SerializedFile::ReadObject
0x0000000140514166 (Unity) PersistentManager::LoadFileCompletelyThreaded
0x000000014051439C (Unity) PersistentManager::LoadFileCompletely
0x0000000140A9D18D (Unity) LoadSerializedFileAndForget
0x0000000141316713 (Unity) InternalEditorUtility_CUSTOM_LoadSerializedFileAndForget
0x000000002331DFE5 (Mono JIT Code) (wrapper managed-to-native) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string)
0x00000000233135AB (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\GUI\WindowLayout.cs:482] UnityEditor.WindowLayout:LoadWindowLayout (string,bool)
0x000000002331D04B (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_object_sbyte (object,intptr,intptr,intptr)
0x00007FFFE501417B (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini.c:4937] mono_jit_runtime_invoke
0x00007FFFE4F68435 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:2623] mono_runtime_invoke
0x00000001403163D4 (Unity) mono_runtime_invoke_profiled
0x00000001404A13CB (Unity) ScriptingInvocation::AdjustArgumentsToMatchMethod
0x00000001404A19B2 (Unity) CallStaticMonoMethod
0x00000001404A1D57 (Unity) CallStaticMonoMethod
0x0000000140A9C787 (Unity) LoadCurrentLayout
0x0000000140A9EC9B (Unity) LoadDefaultWindowPreferences
0x0000000140B9ECE0 (Unity) Application::FinishLoadingProject
0x0000000140DCD4EB (Unity) WinMain
0x0000000141519A54 (Unity) read
0x00007FF8094D8102 (KERNEL32) BaseThreadInitThunk
========== END OF STACKTRACE ===========
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