Search Issue Tracker
Fixed in 2.0.1-pre12
Votes
0
Found in [Package]
1.1.30
Issue ID
1395077
Regression
No
A test is called twice when [UnitySetUp] attribute is used
How to reproduce:
1. Open the attached project "UnityTestsDoubleSetup.zip"
2. Open Window > General > Test Runner
3. In the Test Runner window press Run All button
4. Observe Console window
Expected result: "Setup" is printed once
Actual result: "Setup" is printed twice
Reproducible with: 1.1.29 (2021.2.10f1), 1.1.30 (2022.1.0b7, 2022.2.0a5)
Not reproducible with: 2.0.1-pre12 (2019.4.35f1), 2.0.1-pre18 (2020.3.27f1)
Note: A test is printing to the console "Setup" which should run only once
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Text shadows remain opaque when text is made transparent in UI Builder
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Add comment