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Fixed
Fixed in 6000.3.7f1, 6000.4.0b6, 6000.5.0a6
Votes
4
Found in
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131954
Regression
Yes
A "Cannot save invalid window Create Layout" warning is thrown when any custom layout is created
How to reproduce:
- Create and open a new project
- Create a new Editor Layout (Layout → Save Layout → [enter name] → Create)
- Observe the Console
Actual result: A “Cannot save invalid window Create Layout (UnityEditor.PromptWindow) to layout“ warning is thrown, but the layout is created
Expected result: Nothing is thrown, and the layout is created
Reproducible in: 6000.3.3f1, 6000.4.0a3, 6000.4.0b3, 6000.5.0a4
Not reproducible in: 6000.0.65f1, 6000.4.0a2 (79bd4f638ac0)
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Notes:
- The Layout gets saved and usable on the same instance of the Editor
- Other users report the layouts getting corrupted after the Editor is closed with the following error: “You may not pass in objects that are already persistent” (unable to reproduce locally)
Comments (1)
-
namcap
Jan 20, 2026 05:17
Related discussion with a few user reports: https://discussions.unity.com/t/cant-save-load-custom-layouts/1700612/13
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Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6
Resolution Note (fix version 6000.3.7f1):
Fixed in 6000.3.7f1