Search Issue Tracker
By Design
Votes
0
Found in
2021.1.22f1
Issue ID
1368170
Regression
No
[2D][Animation] Lost Crypt demo project has missing Sprite Library references
[2D][Animation] Lost Crypt demo project has missing Sprite Library references
Opening Lost Crypt demo project on Unity 2021.1 or upgrading to Unity 2021.1 causes missing Sprite Library references on Sara character in Main scene which caused the spriteswap to not work during gameplay
Repro steps:
- Open Main scene on Unity 2021.1 and above
- Click on Sara Variant gameobject in scene and observe Inspector, Character Controller 2D > Sprite Library field and Signal Receiver > Swap Outfit > Reaction field missing references
Expected result: Sprite Library references are not missing when opening Lost Crypt
Actual result: Sprite Library references are missing when opening Lost Crypt
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (2022.1.X):
ScriptedImporter generated components and UnityEvents do not support fully qualified name changes, unfortunately.