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0
votes
Fixed

Errors are thrown in the Console when saving Generated Font Asset in Fon...

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Sep 18, 2025

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Version/s: 6000.4.0a2

Steps to reproduce:1. Create new Unity project2. Open Font Asset Creator window (Window > Text > Font Asset Creator)3. In Sour... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

Playmaker package doesn't work after importing

Scripting

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Apr 20, 2017

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Version/s: 2017.1.0b1

Steps to reproduce : - create a new project- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368- try ... Read more

0
votes
Fixed

Animation Recorder: Recording an "Animator" controller generates 80 erro...

Animation

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Nov 09, 2017

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Version/s: 2017.2

GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/44 Description copy:Trying to record the Animator co... Read more

0
votes
Fixed

[StretchedBillboard] Sometimes pivot position doesn't affect particles

Shuriken

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Apr 30, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more

2
votes
Fixed

Uncommenting "config.matchWebGLToCanvasSize = false;" in index.html make...

WebGL

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Apr 01, 2021

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Version/s: 2021.1.0a2, 2021.1.0f1, 2021.2

How to reproduce:1. Open the attached project (1325989.zip)2. Open the Main scene and build for WebGL3. When the build is finished o... Read more

0
votes
Fixed

[VFX/SG] Incorrect interpolator specifier

Visual Effects

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May 23, 2022

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Version/s: 2021.3.11f1, 2022.2.0b12, 2023.1.0a1, 2023.2.0a1

Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more

1
votes
By Design

Cursor image does not update when Cursor.SetCursor is called again with ...

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Sep 15, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

How to reproduce:1. Open the “IN-113198_hardwareMouseBug“ project2. Open the “ArtScene/InGameGuiScene”3. Enter Play mode4. Move the ... Read more

10
votes
Fixed

References on Prefabs aren't automatically added when the target of the ...

Asset - Database

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Aug 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.6f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

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