Search Issue Tracker

0
votes
Won't Fix

Crash on UnityMain when running Player which was built on 32-bit archite...

DirectX12

-

Jan 30, 2025

-

Version/s: 2022.3.57f1

Reproduction steps:1. Open the “repro_IN-90406“ project2. Make sure you have “Direct3D12” set as your graphics API (“Edit → Project ... Read more

1
votes
By Design

New UnityConsentModule is sending session data when the consent is denied

-

Sep 17, 2025

-

Version/s: 6000.2.5f1, 6000.3.0b2

Reproduction steps:1. Open the attached “IN-114499_Repro.zip“ archived project2. Make sure Diagnostics Data is enabled and linked to... Read more

0
votes
Not Reproducible

Can't create a new VFX from No Asset window

-

Mar 21, 2025

-

Version/s: 6000.2.0a8

Steps to reproduce: Create a new VFX Open it Delete its asset Press Create a new Visual Effect Graph button in No Asset Window Obser... Read more

3
votes
Fixed

GUI.TextArea causes input string to duplicate itself with Japanease comp...

Windows

-

Jan 18, 2018

-

Version/s: 2017.3.0f3

Reproduction steps:1. Set up Japanese language: https://www.google.co.jp/ime/2. Download user's project and open in Unity3. Open on-... Read more

0
votes
Fixed

[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...

UI

-

Jun 19, 2016

-

Version/s: 5.3.5f1

Reproduction steps:1) Open "806929_ReproProj.zip" project2) Open "BugScene" scene and notice UI elements in Game View3) Enter playmo... Read more

0
votes
Fixed

[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...

Package: Shader Graph

-

Dec 06, 2018

-

Version/s: 5.3.0

Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more

0
votes
Won't Fix

[Android] Input.touchPressureSupported returns true when built on Androi...

Android

-

Feb 11, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1402539_repro.zip"2. Build the project on an Android device3. Tap the screen Expect... Read more

0
votes
Fixed

PhysicsUserData and PhysicsRotate issues when using Burst.

-

Sep 13, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1

PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more

0
votes
Fixed

[Animation] BlendTree overlaps and hides another Blendtree on adding the...

Animation

-

Oct 22, 2019

-

Version/s: 2019.3.0b8

BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more

0
votes
Fixed

Crash while inspecting BytesList values of a dictionary in VS debugger w...

Mono

-

Sep 01, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera")3. Make su... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.