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0
votes
Won't Fix

Editor freezes and crashes when creating a large amount of tiles

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Jun 01, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the users attached project 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected result: Play Mode... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene" 2. In Hierarchy select "Move Rig... Read more

0
votes
Won't Fix

2022 02 20 TEST - 13

Package: Multiplayer Netcode for GameObjects

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Feb 20, 2022

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Version/s: 1.0.0-pre.1, 1.0.0-pre.5, 2.0.0-exp.1

Steps 1 3 4 5   6 Read more

2
votes
Fixed

Out of range [0;1] exceptions are thrown when Light Component Intensity ...

Shadows/Lights

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Sep 03, 2020

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Version/s: 2020.1.0a20, 2020.1.4f1, 2020.2

Reproduction steps: 1. Open the attached project ("Test2020LightingBug.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Duplicate

Archive hyperlinks for "download archive" and "patch releases" link to t...

Package: Hub

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Aug 09, 2023

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Version/s: 3.5.1-beta.1

How to reproduce: 1. Open Unity Hub 2. Click on the version dropdown to change a project's version 3. Click on "Install other Uni... Read more

0
votes
Won't Fix

"ChangeFilter: 0” messages are constantly logged to the Editor Console f...

Package: Entity Component System (ECS)

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Jun 12, 2023

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Version/s: 1.0.10 (Patch 1)

How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Open the Profiler window 4. Enable Deep Profiling 5. Play t... Read more

0
votes
Won't Fix

[ProBuilder] Mesh names can change when modifying Scenes

Package: Probuilder

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Jul 26, 2022

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Version/s: 4.5.2, 5.0.4

How to reproduce: 1. Open the user's attached project and load Scene "SampleScene" 2. Select the "Cube" GameObject in the Hierarchy ... Read more

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