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1
votes
Fixed

Cannot find ScriptableObject asset by search in Project Window when name...

Scripting

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Aug 07, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more

0
votes
By Design

GameObjects with Cinemachine Follow Transform on Z axis changes when mou...

Package: Cinemachine

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Jul 25, 2023

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Version/s: 3.0.0-pre.7

How to reproduce: 1. Open the attached project 2. Open Scene "Main" 3. Select GameObject "beetle" in Hierarchy 4. Move the mouse... Read more

0
votes
Duplicate

Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 7.2.0

How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more

4
votes
In Progress

Errors are thrown when using stacking cameras with two different Rendere...

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Sep 26, 2024

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Version/s: 6000.0.21f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more

0
votes
Fixed

[ProBuilder] Script Stripping does not remove all components from Shapes

Package: Probuilder

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Feb 05, 2021

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Version/s: 4.4.0

How to reproduce: 1. Create a new Project 2. Import ProBuilder 3. Create a new Shape and select it in Hierarchy 4. Click Tools -> Pr... Read more

0
votes
Duplicate

Additively loading scene that contains lightmap onto the scene without l...

Global Illumination

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Apr 27, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open scene "Main" and hit play 3. Press the second button: "2. Load Lightmap... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

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