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“Scene view texture is null“ errors appear when using ”Handles.DrawOutli...
How to reproduce:1. Open project “UnityBugRepo.zip”2. Move your cursor in the Scene view and observe the Console window Expected res... Read more
[URP][Mobile] Precision related noise appears around Specular Highlights...
How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more
Controls can be interacted with in Play Mode when visualTreeAsset of UID...
How to reproduce:1. Open the attached project (“fps.zip“)2. Enter Play Mode3. Click on Button “Button”4. Click on Button “1”5. Press... Read more
Memory usage is not decreasing after closing VFX graphs
Reproduction steps:1. Open the attached ‘Test’ project2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used mem... Read more
Emails are not received about new created Incident when submitting the B...
How to reproduce:1. Create a new Unity project2. Navigate to Help > Report a Bug...3. In the Unity Bug Reporter fill the mandator... Read more
Profiler's "Restore Defaults" button doesn't reset the list of modules b...
How to reproduce:1. Open the attached “Trunk-ProfileAnalyzer” project2. In the main menu bar, select “Window” → “Analysis” → “Profil... Read more
NullReferenceException is thrown when clicking the "Select Preset" button
How to reproduce:1. Open the attached project “IN-5050_sandbox-urp”2. Press Edit → Project Settings → Input Manager3. Open “Select P... Read more
"Screen position out of view frustum" error is throw when moving the mou...
How to reproduce:1. Open user's attached "WaterBug" project2. Open the "UI Menu" Scene3. Move your mouse over the Game view Expected... Read more
When Blitting RT that was set in camera.targetTexture to Backbuffer in t...
Reproduction steps:1. Open attached Project2. Press Play Expected Result: The Scene RendersActual Result: The Scene fails to Render ... Read more
Unity Camera produces wrong pixel values in build when the Camera has a ...
Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selected element is not visible in the hierarchy when picking a deeply nested element via Pick Element in the UI Toolkit Debugger
- NullReferenceException is outputted when using Awaitable.Cancel
- A GameObject that was parented to an inactive GameObject during Play mode stays visible in the Game and Scene views when GPU Resident Drawer is enabled
- UXML Style/Template/Instance tags are flagged as not allowed when validating against the generated XML schema
- Crash on Scripting::UnityEditor::SelectionProxy::Internal_NonSelectedObjectWasDestroyed when performing various Unity operations