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[iOS] EXC_BAD_ACCESS crash when deploying to iOS 15
Reproduction steps:1. Download and open the attached "MISSIM-Visualizator-App.zip" project2. Build and deploy the project to iOS3. O... Read more
[URP] Shadows are not cast from both lights in 2D
How to reproduce:1. Open project "New Unity Project.zip"2. Select "Square (1)" GameObject in the Hierarchy window3. In the Inspector... Read more
Probes lose their lighting data after entering Play mode when Baked and ...
Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more
DXT5 compression produces lower quality lightmap results when compared t...
Steps to reproduce: 1. Make sure that you have WebGL platform support installed2. Download and open attached project (New Unity Proj... Read more
[iOS] Non-Streaming Audio Clips loaded from UnityWebRequest retain file ...
Reproduction steps:1. Open customer's attached project in "unity-audio-tests.zip"2. Open AudioTest Scene and build for iOS3. Deploy ... Read more
Custom Project freezes when entering Play mode, reloading the project an...
How to reproduce:1. Open the attached 'project-1262412.zip' project2. Enter and Exit the Play mode3. Re-load the project4. Close the... Read more
[Android] The Microphone recording is faulty when the Bluetooth headset ...
How to reproduce:1. Open the user's attached project "UnityAndroidMicrophone_20190416.zip"2. Build and run the project to an Android... Read more
[Android] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to Android3. Make sure that 'Development B... Read more
[Android] When DSP Buffer Size is set to 'Best latency' the audio plays ...
Reproduction steps:1. Open the attached user's project "BestLatencyAudioRepro.zip"2. Switch the Platform to Android3. Connect a OneP... Read more
[Android][Audio] Stereo Pan is reversed when Orientation is set to Lands...
How to reproduce:1. Open the attached "Mobile-Audio-Test-Suite.zip" project2. Set target platform to Android3. Make sure Orientation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Rendering corruption on ARM Mali GPU when using shader with FrameBuffer and DepthTexture with Vulkan API
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- info-log.json logs the wrong OS version when using a macOS device