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[Cloth]Tooltips are not available for every property of the Cloth component
Tooltips are not available for every property of the Cloth component Steps to Repro: 1. Create a new Project2. Create a new GameObje... Read more
[TextMeshPro] Word wrap-around happens too early when using a specific font
Reproduction steps:1. Open attached project "TMPPadding.zip" and scene "SampleScene"2. In Hierarchy view, select Canvas/issue/viewpo... Read more
Crash on generating lighting in a scene with meshes that doesn't have UVs
Reproduction steps:1. Open the project attached by the user2. Open "chillroom broken"3. Click "Generate Lighting" in the Lighting Wi... Read more
[HDRP] "Cascade Shadow atlasing has failed" errors are thrown on adding ...
In a HDRP template, when a new basic scene is created and added additively to the sample scene, "Cascade Shadow atlasing has failed"... Read more
Anchor inner rectangle icon (bold right edge) does not match anchor pres...
How to reproduce:1. Create and open a new project2. In the Hierarchy window create a new image object ('UI' > 'Image')3. In the I... Read more
[HDRP] "Assertion failed on expression" exception thrown on creating new...
"Assertion failed on expression" exception thrown on creating new Project in HDRP Template Steps to Repro:1. Create a new Project in... Read more
[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...
-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper.-Occurs on with NVIDIA GeForce GTX 1060 3 GB &... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Mesh flickers in portrait when Box Projection and Use Rendering Layers are enabled on Vulkan API with specific geometry in scene
- Scrollbar remains visible in the Imported Assets tab table after removing all columns
- Crash on MemoryManager::OutOfMemoryError when building a specific project for Android platform
- “NullReferenceException: Object reference not set to an instance of an object” error is thrown and no Neighbor Terrain is created when using “Create Neighbor Terrains” tool in Additional Editor Instance window
- "Channel Remapping" foldout in the Terrain Layer Inspector does not open when clicked on its title