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BuoyancyEffector2D.density is compared against colliders mass instead of...
Steps to reproduce:1. Download and open project "BuoyancyEffector2DBugTest.zip"2. Open and play scene "level01"3. Notice that smalle... Read more
When an object has a parent and physics were initiated collider is mispl...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "test" scene3. Notice that the red plank doesn't ... Read more
[FrameDebugger] Global shader parameter values get reset after exiting p...
Steps to reproduce:1) open users attached project2) play scene 'GlobalIntReportingError'3) capture a frame with the frame debuger4) ... Read more
[ShaderCompiler]Editor crashes when closing if the shader compiler crash...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Open 'DynamicIndexing.shader' file in shader co... Read more
[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds
Forum thread:http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/ Re... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
[Windows] [DA] DA does not remember 32/64 bit selection
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
When root motion is applied, playing animations automatically and playin...
Reproduction steps:1. Open the attached project2. Open and play "Test" scene3. Click on "Play" button4. After the animations are fin... Read more
[Shuriken] Crash with nested SubEmitter particles when screen is moved a...
Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project.2. Create new particle system.3. Check flag on Color over Lifetime.4. Open gradient editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected