Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2020.3.19f1
2020.3.30f1
2021.2.0b17
2022.1.0a7
2022.1.0b6
Issue ID
1409495
Regression
Yes
[MacOS] Modal window is blank when opened
How to reproduce:
1. Open the user attached project
2. Go to the Menu > Test > TestWindow
3. Observe the "TestWindow"
Expected result: "test Window" text is visible
Actual result: Text is not visible
Reproducible with: 2020.3.19f1, 2020.3.30f1, 2021.2.0b17, 2021.2.12f1, 2022.1.0a7, 2022.1.0a9, 2022.1.0b6, 2022.1.0b11
Not reproducible with: 2019.4.26f1, 2020.3.18f1, 2020.3.31f1, 2021.2.0b16, 2021.2.13f1, 2021.2.15f1, 2022.1.0a6, 2022.1.0a10, 2022.1.0b5, 2022.2.0a8
Notes:
- Not reproducible with Windows
- After pressing with right-click anywhere in the "TestWindow" the Text becomes visible
- After pressing with left-click anywhere in the "TestWindow" then focusing the Editor window and pressing with left-click again in the "TestWindowthe Text becomes visible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1, 2021.2.13f1