Search Issue Tracker

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

1
votes
Fixed

[HDR/GrabPass] Deferred + HDR + GrabPass bugs

Image Effects

-

Jul 13, 2015

-

Version/s: 5.1.1f1

To reproduce:1.Open attached project.2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has blac... Read more

0
votes
Fixed

Importing models does not save Root Motion correctly

Animation

-

Dec 24, 2015

-

Version/s: 5.4.0b1

Steps to reproduce:1) open users attached project2) right click on FemaleModel and reimport3) select model4) select WalkFwd animatio... Read more

3
votes
Fixed

[Transform] Rotation value changes on play mode a little bit

Inspector Functionality

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Create a new scene2) Create a cube3) Set cube's X rotation to 1804) Play and notice the value changes by les than 0,5... Read more

0
votes
Fixed

[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...

iOS

-

Dec 28, 2015

-

Version/s: 5.3.1p1

To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args:…/MacOS/Unity -quit -batchmode... Read more

0
votes
Fixed

[Shaders][Mac] Editing Generated Textures Tilling under Shader component...

Substances

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more

0
votes
By Design

[IL2CPP]Linkage failed error on building Android app

Android

-

Dec 28, 2015

-

Version/s: 5.4.0b1

To reproduce:1) Open attached project2) Build for Android IL2CPP3) Notice that it fails with "IL2CPP Linkage failed" error Screensho... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

-

Dec 28, 2015

-

Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Fixed

[GLCORE] Render texture is stretched when there are multiple cameras in ...

OpenGL

-

Dec 28, 2015

-

Version/s: 5.3.1f1

To reproduce:1. Open attached project (resize test.zip)2. Open "resizetest" scene3. Open the Game window4. Resize the Game window Ex... Read more

1
votes
Fixed

[UWP][WSA] RunInBackground doesn't work on UWP, WSA

Universal Windows Platform

-

Jan 05, 2016

-

Version/s: 5.2.2f1

Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more