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In Animation CurveEditor, curve not updated when manipulating event at t...
In Animation CurveEditor, curve is not updated when manipulating event at the end of the clip Read more
Animation window does not refresh properly when adding new game objects ...
Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more
[AnimationMirroring] Animation Mirroring with Bones is Broken
To reproduce:1. Open attached project2. Play mirrorbug scene3. Observe the ball and note that in the mirrored version the ball doesn... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
[HDR/GrabPass] Deferred + HDR + GrabPass bugs
To reproduce:1.Open attached project.2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has blac... Read more
Importing models does not save Root Motion correctly
Steps to reproduce:1) open users attached project2) right click on FemaleModel and reimport3) select model4) select WalkFwd animatio... Read more
[Transform] Rotation value changes on play mode a little bit
Repro steps:1) Create a new scene2) Create a cube3) Set cube's X rotation to 1804) Play and notice the value changes by les than 0,5... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args:…/MacOS/Unity -quit -batchmode... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more
[IL2CPP]Linkage failed error on building Android app
To reproduce:1) Open attached project2) Build for Android IL2CPP3) Notice that it fails with "IL2CPP Linkage failed" error Screensho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown