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[Mac][Profiler] Profiling mode dropdown view jerks out when interacting ...
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler window (Window -> Analysis -> Profiler)3. O... Read more
LIGHTMAP_ON keyword is still active when lightmaps are not used
How to reproduce:1. Open the attached project "LightMapOffR.zip"2. Open the "Scene" Scene3. Open the Lighting window (Window > Re... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps: Open up Unity Editor Open up Asset Store in your browser Find any asset Press "Open in Unity" Expected result: I... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible Result: Shadow i... Read more
Individual baking of reflection probe is broken
Reproduction steps: 1. Open the user's attached project (CC_Lighting.zip)2. Open the scene TutorialScene_Lighting_Indoor3. Select an... Read more
Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. Drag and drop scene "1" from the Project folder to Hierarchy ... Read more
Light probe visualization occlusion is not smooth when using the "Progre...
Reproduction steps:1. Open the user’s attached “GPULightProbeVisualization.zip“ project2. Open the “SampleScene” scene3. Open the Li... Read more
Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps:1. Open the user's project "MixedLightBug.zip"2. Open "TestMixedMode-Subtractive" scene3. Go to the Lighting wind... Read more
Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window