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1
votes
By Design

Properties set/edited via Script are not updated when using Sprite Atlas V2

2D

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Jul 16, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more

0
votes
Not Reproducible

ArgumentOutOfRangeException is thrown when changes are undone in UI Builder

Package: UI Builder

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Jul 19, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Open the "MainScreen" UXML file in the UI Builder3. In the UI Builder, select the "S... Read more

0
votes
Fixed

Crash on __pthread_kill when opening a project with a broken prefab

Asset - Database

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more

0
votes
Won't Fix

[iOS] Memory Settings of iOS Player has no effect.

iOS

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Jul 22, 2021

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Version/s: 2021.2.0b4, 2022.1

Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more

6
votes
Fix In Review

[HDRP] Game view gets clipped in Play mode when using custom Global Post...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project "HDRP12_BugReports.zip".2. Open "Custom PostProcess Volume" Scene3. In Game v... Read more

5
votes
Fixed

There's a noticeable performance impact when using Settings Manager with...

Package: Settings Manager

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Jun 30, 2021

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Version/s: 1.0.3

How to reproduce:1. Open the attached project2. Connect the project to Perforce3. Open the Polybrush Window (Tools->Polybrush-&gt... Read more

0
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath() sometimes loads objects when deri...

Asset - Database

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Jul 20, 2021

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Version/s: 2017.1.0b9

Reproduction steps:1. Open the project in the attached GetMainAssetTypeAtPath_Bug.zip2. Run the test script using the menu item 'Tes... Read more

0
votes
Won't Fix

[Android] Italic Font Style differs between Editor and devices

Text

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "Font Bug.zip"2. Load the "FontStyleIssues" Scene3. Open the Game view4. Build and ... Read more

1
votes
Fixed

Increment Snapping lock gets disabled when the X value is changed

Scene/Game View

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Jul 19, 2021

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Version/s: 2021.2.0a17, 2021.2.0b4, 2022.1

Steps to reproduce:1. Open the attached project "SnappingIssue.zip"2. Open Scenes/SampleScene in the Project window3. Open the Incre... Read more

2
votes
Won't Fix

Lightbaking breaks when baking multi-scene setups with different scene c...

Progressive Lightmapper

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log"2. Load the "Mis_1_geo" and "Mis_1_log" scenes... Read more

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