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Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs:"Local keyword space index cache out of sync". Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more
"The type or namespace name 'ShowResult' could not be found" error is be...
How to reproduce:1. Open the user's attached "Decode the Code.zip" project2. Observe the Console log Expected result: No errors from... Read more
UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
UI Toolkit window performance regression when resizing/docking windows o...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
Editor layout is not remembered when creating a new project
How to reproduce:1. Create a new Project2. Change the Editor layout3. Close the Project4. Create a new Project5. Observe the Editor ... Read more
Objects are tinted cyan when Environment Lighting Intensity Multiplier i...
How to reproduce:1. Open the repro project2. Use ADBV1 (click "no" on the dialog)3. Accept upgrade (click continue)4. Open Assets/_C... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce:1. Open the attached "1333953.zip" project2. Open the "Test" Scene3. Enter the Play Mode4. Change from Game View to... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps:1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project2. Load the "samplescene"3. Enter Play mode4. Put on HM... Read more
Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance