Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.4
2020.2
2020.2.4f1
2021.1
2021.2
Issue ID
1316693
Regression
No
Mouse Clicks are not being registered in multiple Displays in Play Mode
Reproduction steps:
1. Download and open project 'Multidisplayissue.zip'
2. Open Scene 'SampleScene'
3. Enter Play Mode
4. Try clicking Sphere GameObject (It should turn red if the click is registered)
5. Change Display in Game View to Display 2
6. Try clicking Sphere GameObject (It should turn red if the click is registered)
7. Change Display in Game View to Display 3 (Optional)
8. Try clicking Sphere GameObject (It should turn red if the click is registered) (Optional)
Expected result: Clicks are registered on all Displays in Game
Actual result: Clicks are registered only on one Display in Game
Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a7
Notes:
- Issue was reproduced in Windows and macOS Editors
- Usually, the click is detected in Display 1 but sometimes it can switch to other Displays
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color Picker preview rectangle doesn’t update when adjusting colors for Specular color field for Terrain Layer
- Character Controller fall through the ground when touches 100 colliders
- Paragraph Spacing and the 'line-height' tag are not working when the Advanced Text Generator is enabled
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
Resolution Note (2021.2.X):
We'd like to make this functionality available in a future version of Unity, but it's currently not at the top of our priority list.