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0
votes
Not Reproducible

[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...

Package: Visual Effect Graph

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Mar 16, 2020

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Version/s: 9.0.0

Repro steps: 1. Create a new VFX or open an existing one. 2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.) ... Read more

0
votes
Fixed

CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...

Cloud Diagnostics

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Mar 16, 2020

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Version/s:

If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a wo... Read more

0
votes
Fixed

Mesh Particle System update frequency is too low and causes visible stut...

Visual Effects - Legacy

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Mar 03, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached (PS Scaling update.zip) project 2. Open the "SampleScene" Scene 3. In Hierarchy select "PS" P... Read more

0
votes
By Design

[Mac] [Shader Graph] Different colour pickers open up for HDRP shader Gr...

Package: Shader Graph

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Mar 17, 2020

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Version/s: 8.0.1

Steps To Reproduce: 1. Unity > Preferences > General > Check "macOS Color Picker" 2. Create a new project with HDRP template 3. Pro... Read more

0
votes
By Design

ArgumentNullException exception is thrown on _unity_self when using Seri...

IMGUI

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Feb 01, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps: 1. Open the attached project ("case_1216097-PropDrawer.zip") 2. Open the repro scene ("SampleScene") 3. Select t... Read more

0
votes
Won't Fix

Importing the 2D Pixel Perfect package may result in exceeded path symbo...

Package: 2D Pixel Perfect

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Mar 17, 2020

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Version/s: 3.0.1

How to reproduce: 1. Create a new project. Make sure that the project path is at least 89 symbols long 2. Open the Package Manager w... Read more

4
votes
Fixed

[SerializeReference] Array type is incorrect when it is serialized in a ...

Serialization

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Mar 10, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1226589" and load SampleScene 2. Select the "TestObject" GameObject in the Hierarch... Read more

0
votes
Fixed

[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...

IMGUI

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Mar 17, 2020

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Version/s: 2018.3.0a4, 2020.2.0a3

Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more

0
votes
Fixed

[IMGUI] Properties under "Physics 2D" are misaligned in the "Project Set...

IMGUI

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Mar 17, 2020

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Version/s: 2018.3.0a4, 2020.2.0a3

"Job Options", "Gizmos", "Layer Collision Matrix" properties are misaligned under "Physics 2D" from the "Project Settings" window S... Read more

0
votes
Won't Fix

Package Version defines are not updated/re-evaluated when modifying the ...

Packman

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Feb 18, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1220938-FailedReimport") 2. Open the repro scene ("VersionDefineTest") 3. In... Read more

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