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[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps: 1. Create a new VFX or open an existing one. 2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.) ... Read more
CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...
If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a wo... Read more
Mesh Particle System update frequency is too low and causes visible stut...
How to reproduce: 1. Open the attached (PS Scaling update.zip) project 2. Open the "SampleScene" Scene 3. In Hierarchy select "PS" P... Read more
[Mac] [Shader Graph] Different colour pickers open up for HDRP shader Gr...
Steps To Reproduce: 1. Unity > Preferences > General > Check "macOS Color Picker" 2. Create a new project with HDRP template 3. Pro... Read more
ArgumentNullException exception is thrown on _unity_self when using Seri...
Reproduction steps: 1. Open the attached project ("case_1216097-PropDrawer.zip") 2. Open the repro scene ("SampleScene") 3. Select t... Read more
Importing the 2D Pixel Perfect package may result in exceeded path symbo...
How to reproduce: 1. Create a new project. Make sure that the project path is at least 89 symbols long 2. Open the Package Manager w... Read more
[SerializeReference] Array type is incorrect when it is serialized in a ...
How to reproduce: 1. Open attached project "Case_1226589" and load SampleScene 2. Select the "TestObject" GameObject in the Hierarch... Read more
[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
[IMGUI] Properties under "Physics 2D" are misaligned in the "Project Set...
"Job Options", "Gizmos", "Layer Collision Matrix" properties are misaligned under "Physics 2D" from the "Project Settings" window S... Read more
Package Version defines are not updated/re-evaluated when modifying the ...
Reproduction steps: 1. Open the attached project ("case_1220938-FailedReimport") 2. Open the repro scene ("VersionDefineTest") 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
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- About Unity window shows extended version numbers including staging tag
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