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Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...
How to reproduce: 1. Download and install RenderDoc 2. Create a new project 3. Switch Graphics API to DirectX 12 4. Right-click on t... Read more
There is no way to view the full name of an assembly when selecting it i...
Reproduction steps: 1. Open user's attached project "CursorTooBig" 2. Go to Window > General > Code Coverage 3. Press "Select" next ... Read more
Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more
[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...
[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on... Read more
[URP] Image on the secondary display with a different resolution is stre...
How to reproduce: 1. Open the attached project named "Case_1205574" 2. Build and run the project 3. Observe the Game windows on both... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more
Game View does not render "Render Texture" when creating it in runtime
Reproduction steps: 1. Open attached project "CM2.zip" 2. Enter Play Mode Expected result: Game View should be visible with the Ren... Read more
[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...
How to reproduce: 1. Open the attached 'project-1215544.zip' project 2. Make sure that the project is using Asset Pipeline Version 2... Read more
Test runs indefinitely and Editor crashes after running the test that re...
How to reproduce: 1. Open the attached project "1213958.zip" and open Test Runner window 2. In the Test Runner window click Run All ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project