Search Issue Tracker
Cloth behaving different after upgrading to 2019.2.9 from 2018.3
External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local s... Read more
Cannot run Generated XCode project for Mac Build due to codesign errors ...
How to reproduce: 1. Open the attached project 2. Open Build Settings 3. Check "Generate Xcode Project" 4. Build the project for OSX... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
Enum values can't be changed in the Inspector when saving them in a Scri...
How to reproduce: 1. Open the user attached project 2. Create a Scriptable Object asset via Assets -> Create -> Enum Test 3. Open th... Read more
Uninformative logs are printed in the Console after doing "Reimport All"
How to reproduce: 1. Create a new project 2. Right-Click on any asset in the Project view > Reimport all 3. Check the Console after ... Read more
Canvas UI elements are not interactable when Canvas Screen Space - Camer...
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is... Read more
UploadHandlerFile.contentType cannot be set and always returns "text/plain"
Steps to reproduce: 1. Download attached project 2. Open "Main" scene 3. Enter play mode 4. Check Console window Results: UploadHan... Read more
GameObject with Cloth component is Rendered in its default for 1 frame w...
Steps to reproduce: 1. Open user's attached project 2. Open "OffscreenProblem2" scene 3. Enter Play mode 4. Notice the Cloth being R... Read more
A new Console output makes the last selection lose its highlight color
Reproduction steps: 1. Open "ConsoleScrolling.zip" project and "SampleScene" scene 2. Enter Play mode 3. Pause Play mode 4. Click on... Read more
[Profiler] Frame key deactivates on resuming editor on selecting Profile...
Frame key deactivates on resuming editor on selecting Profiler Modules values Steps to Reproduce: 1. Create a new Project 2. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View