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[GraphView] Nodes are displayed white on Linux
Steps to reproduce: - Be on linux - Open a project with LWRP or create a new project with LWRP template - Create a new shadergraph a... Read more
[Scene] Dragging a VFX in the scene on top of an existing GameObject aut...
Repro steps: 1. Create a Cube in the scene and scale it non-uniformly 2. Drag a VFX from the project folder on top of the cube in th... Read more
(Asset DB v1) Deleted Metadata is re-imported based on asset (as opposed...
(Asset Importer) Deleted Metadata is re-imported based on asset (as opposed to on default behaviour) created off Steps to Repro: 1... Read more
Video is not fitted into the screen vertically when Aspect Ratio "Fit Ve...
How to reproduce: 1. Open the attached project("AspectBug") 2. Enter Play Mode Expected result: the video is vertically fitted to t... Read more
[Hub] The LTS versions don't have 'LTS' addition
How to reproduce: 1. Open Hub 2. Go to Installs -> Add 3. Observe provided versions Expected result: The LTS versions have 'LTS' ad... Read more
Light Probes Visualization appear in greyed out environment after hierar...
Steps: 1. Create a new project 2. Add Plane 3. Add empty GameObject 4. Add LightProbesGroup on that empty GameObject 5. Select Plane... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
Creating a Prefab with a script containing a NameToLayer from MonoBehavi...
How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(Bug.cs) 3. Create a new GameObject and attach t... Read more
Editor crashes when taking memory snapshots for the first time after ins...
How to reproduce: 1. Create a new project 2. Add the Memory Profiler package to the project 3. Open the Memory Profiler Window (Wind... Read more
XRNodeState TryGet methods allocate memory when controllers are not bein...
How to reproduce: 1. Create a new Unity project 2. Use XRNodeState's "TryGet<T>" function when the node is not being tracked 3. Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light Anchor component has non-zero default values for Elevation when adding a new Light Anchor component
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window