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0
votes
Fixed

Reading screen size in Awake() or Start() prints out incorrect values on...

iOS

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Jun 07, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 4) Deploy the project to iPhone 6+ via Xcode. 5) Ope... Read more

3
votes
Fixed

Custom embedded window breaks on compilation error, which occurs in the ...

Editor - Other

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Jun 09, 2016

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Version/s: 5.3.5p3

How to reproduce: 1. Open the attached project 2. Open custom window in Window -> My Window 3. Doc it to Unity and make sure that it... Read more

1
votes
Won't Fix

Setting HideFlags.DontSaveInEditor on a GameObject breaks its Update loo...

Scripting

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. open users attached project 2. scene 'Main' 3. scale cube 'Buggy' in scene view Actual: values are not logge... Read more

0
votes
Duplicate

Crashes when "Open Project" between projects of different Unity 5.3.5x v...

Asset Import

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Jun 07, 2016

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Version/s: 5.3.5f1

Reproduction Steps: 1. Open User's or any other project in Unity 5.3.5f1 2. Close the project 3. Open Any other project in Unity 5.3... Read more

3
votes
By Design

[TrailRenderer] does not start from start position when attached to fast...

Camera

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Jun 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open users attached project (last one he attached) 2. play the scene Expected: TrailRenderer starts from gre... Read more

0
votes
Not Reproducible

[Standalone] corrupts texture, visible glitches

Graphics - General

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May 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project from DropBox (https://www.dropbox.com/sh/sciispmhi1dj9em/AADKa55MHcWPqNodZe9kgV0ja?... Read more

0
votes
Fixed

[iOS] PropertyInfo incorrect for objects serialised to JSON

IL2CPP

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the project attached by me. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4... Read more

1
votes
Fixed

Batching statistics is not collected

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more

10
votes
By Design

[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...

Image Effects

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Jun 09, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS. 2. Observe that these errors... Read more

0
votes
By Design

Mask is not anti-aliased, contains visible jagged edges

UI

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Jun 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. open attached project 2. press play (optional, but center camera) Red - mask White - image Expected: both... Read more

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