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Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip)2. Enter Play mode Expected: the Editor doesn't cra... Read more
[LWRP] LightWeight Rendering Pipeline shadows are broken in VR when Rend...
Steps to reproduce:1. Download and open the attached project2. Set RenderScale to anything other than 1 in LightweightAsset3. Enter ... Read more
Crash in Transform::GetLocalPosition when undoing and redoing specific o...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Go to GameObject -> Create Other -> Bezier C... Read more
[iOS] Editor crashes when running iOS tests from the command line
Reproduction steps:1. Download and extract the attached project.2. Edit this line to have a correct Editor and Unity project locatio... Read more
[PackageManager] Editor crashes when canceling package installation
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
BuildPipeline.BuildPlayer aborts too late if PlaybackEngine is missing
How to reproduce:1. Open the attached "LateError" project (make sure that you don't have IL2CPP playback engine installed)2. Make su... Read more
Cursor's icon doesn't change when trying to resize windowed Standalone b...
To reproduce:1. Open attached project2. Build and run for Standalone, make sure application gets set to Windowed3. When application ... Read more
ArgumentNullException error is thrown on clicking edit button from Line ...
ArgumentNullException error is thrown on clicking edit button from Line Renderer. Steps to Reproduce:1. Create a new unity project2.... Read more
Editor UI is broken and NullReferences after changing scripts class name...
To reproduce:1. Create a new project2. Select any game object3. In the inspector Add Component > any new script4. Open the script... Read more
[2D] Tiles are not rendered in TilePalette Window when Sprite is added t...
Steps To Reproduce.1. Create a New 2D Project2. Select "Multiple" Mode property in Sprite Mode > Apply.3. Click on Sprite Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS