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Crash when changing TransparencyLM property in shader while baking
Steps to reproduce:1. Open user's attached project2. Select "Transparent" Object, expand it's Material and drag "red" from the asset... Read more
ParticlesStandardUnlit shader causes MissingReferenceException when Part...
How to reproduce:1. Open Unity2. Load tester-submitted project(Particles.zip)3. Open '1.unity' scene4. Select 'Particle System'5. Ex... Read more
Player settings property Default is full screen unchecked still makes ga...
Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more
[Android] Samsung Galaxy S8/Note black borders on the screen if orientat...
Steps to reproduce: 1) Open Unity and create a new project2) Make sure orientation is set to landscape left/right in the Player Sett... Read more
[iOS] Project that contains IAP plugin fails when building for iOS platform
To reproduce:1. Open project attached by the user2. Build it for iOS platform Expected result: Build succeedsActual result: With IL2... Read more
[UI] Realtime Lightmap Visualization for Terrain is not working
Steps for reproduction:1) Download the project below and open the scene2) Generate the lighting with Realtime Gi3) Open Lighting win... Read more
PackedMemorySnapshot: Unable to resolve typeDescription of GCHandle.target
Reproduction steps:1. Download user's attached project and open in Unity2. Open scene "Scene"3. Open BugReport -> Open TestCode W... Read more
Calling tilemap.CompressBounds() causes a tilemap to stop rendering only...
Reproduction steps:1. Open the attached project "TilemapBug.zip";2. Open the main.unity scene;3. Enter a play mode;4. Press "Space" ... Read more
Instantiating prefab with rectTransform places it in (0,0, Z) position ...
To reproduce:1. Open repro project2. Open and play 'Test' scene Expected: 'Image' prefab will be instantiated at position (5,5, -0.0... Read more
[Baked GI] Colored artifacts at seams
Steps to reproduce:1. Open user attached project2. Open 'SurfaceModularAssetTesting' scene3. Bake the lightmap4. Notice colorer arti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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