Search Issue Tracker
Playmode tint is not applied to Service tab
Reproduction steps:1. Create a new project.2. Change play mode tint to any clearly visible color (Edit->Preferences..->Colors-... Read more
Editing light probes is slow when large number of light probes are active
To reproduce:1) Open attached project and scene2) Enable all Light Probes in Hierarchy3) Try interacting (move/edit) with one of the... Read more
MaterialPropertyBlock calls GC.Alloc when using MaterialPropertyBlock.Ge...
Reproduction steps:1. Open project attached (repro.zip).2. Open scene "Scene".3. Open Profiler.4. Press Play. Expected result: GC.Al... Read more
[AntiAliasing] "Invalid antiAliasing value (must be at least 1)" error o...
Console spams error "Invalid antiAliasing value (must be at least 1)" when we set antialiasing to "disabled" in quality settings and... Read more
SSAO in Forward rendering does not use Cutout from Shader
To reproduce: 1. Open Unity, create a new project and open it2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached3. I... Read more
[iPhone X] Safe area is being ignored when typing text to input field
When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more
Profiler leaks memory at a pace of 1-2 MB/s in an empty scene
Reproduction steps:1. Create a new project.2. Open profiler and press profile editor. (Works with game profiling as well). Expected ... Read more
Lighting related crash in player when multiple transforms have lights
Steps to reproduce: 1. Open attached project "winPlayerCrash.zip"2. Open scene "_Complete-Game"Either3. Build and run player. Tested... Read more
CRASH - changing UI.Slider.value via script causes StackOverflowException
How to reproduce:1. Open the attached project2. Press Play Reproducible with: 2017.2.0f3Not reproducible with: 5.6.4p2, 2017.1.2p3, ... Read more
Multiscene lightmapping creates a recursive dependency on the AssetBundl...
To reproduce:1) Open attached project2) Open the scene SceneLighting3) Add the scene Scene1 and then add the scene Scene2.4) Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS