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Frame Debugger missing "MotionVectors" pass when Temporal Anti-Aliasing ...
How to reproduce:1. Open the attached “IN-80298“ project2. Open “SampleScene”3. Enter Play Mode4. Open and enable the Frame Debugger... Read more
Clicking on the button in the Preview of UI Builder window makes the Mar...
How to reproduce:1. Open the attached "Repro" project2. Open Repro.uxml file (Assets -> Repro.uxml)3. In the UI Builder Hierarchy... Read more
Trying to save UI Document throws a pop to save a scene
How to reproduce:1. Open the attached "Repro" project2. Open Repro.uxml file (Assets -> Repro.uxml)3. Press the save shortcut (Ct... Read more
ForwardLit passes are stripped when loading via the Addressable Asset Sy...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/MainScene.unity” Scene3. Build and Run4. Obse... Read more
Graph Inspector Graph Settings fields are collapsed to the size of the p...
How to reproduce:1. Create a new URP project2. Create any Shader Graph3. Navigate to the Graph Inspector panel and select the "Graph... Read more
Assembly Definition files .asmdef are not included when exporting package
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes” folder3. Righ-click on “SampleScene” Scene and... Read more
GPU Skinning option only allows for enabling or disabling it when the Wi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Player settings (Edit > Project Settings > Player > Othe... Read more
[ShaderGraph] Graph inspector master stack node titles are displayed in ...
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add a node into the Vert... Read more
Shader Graph Node Reference samples become dirty on opening
How to reproduce:1. Open the "ShaderGraphET" project2. Go to Assets -> Samples -> Shader Graph -> 17.0.3 -> Node Referen... Read more
Procedural Patterns "BacteriaSmoothstep" sample is black
How to reproduce:1. Create a new URP project2. Import the Procedural Patterns samples from the Shader Graph package into the project... Read more
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