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Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce:1. Create a new project and open its Player settings2. Under the "Resolution" settings change the "Fullscreen Mode"... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce:1. Open the attached "1399549_Repro.zip" project2. Build And Run the "shader" Scene Expected results: The cube is p... Read more
Memory usage rises when switching scenes with GRD
Reproduction steps:1. Open the attached “IN-117955” project2. Open the Build Profiles window (File > Build Profiles)3. Enable the... Read more
Prefab's references are lost when modifying prefab
How to reproduce:1. Open attached "PrefabReferenceLostRepro.zip" project2. Go to Assets -> Scenes and open 'SampleScene'3. Click ... Read more
[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings and switch to Android Platform3. In the Buil... Read more
False Warning "BatchRendererGroups currently don't support override shad...
How to reproduce:1. Open the attached “IN-119948” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the result Expected... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce:1. Open the attached "case_1155879-LightIndices" project2. Move around the Scene and inspect how the spheres are li... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce:1. Open the user's attached project2. Open the 'main' Scene3. In the Hierarchy select the 'solid' GameObject4. In t... Read more
"Unity is already in list" error appears when opening a project
Steps to reproduce:1. Open Unity Hub2. Open an existing project Expected result: Unity Editor is launched with no errorsActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings