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The resource is not properly referenced when there is a dependency on an...
Steps to reproduce:1. Open the “DependencyBug” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game view Expected r... Read more
[Quest] Error “ArgumentOutOfRangeException: Index was out of range." is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
[RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddCom...
How to reproduce:1. Open the attached “IN-140355.zip” project2. Enter Play Mode3. Observe the crash Reproducible in: 6000.0.6f1, 600... Read more
Android application crashes when native function returns null
Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes applicationSteps... Read more
TMP 'Bold' Font Style is rendered with incorrect Font when a Font Asset ...
Reproduction steps:1. Open the attached “IN-94303.zip” project2. Open the “Test” Scene3. In the Hierarchy, create a new Text (TMP) G... Read more
[HUB] It's difficult to see which version of a Project is being selected...
How to reproduce:1. Have few versions of the same project2. Open Unity Hub3. Add all of your different project versions Reproducible... Read more
ShaderVariantCollection.variantCount and ShaderVariantCollection.shaderC...
Steps to reproduce:1. Open the attached user's project "TestShaders.zip"2. Switch to a Android/Windows Standalone Build profile3. Pe... Read more
XR Plug-in Management times out when trying to update Package Metadata S...
How to reproduce:1. Open the attached project2. Wait for the XR Management Window to finish querying the Package Manager for current... Read more
Mesh Collider does not skew/shear correctly when nested inside another G...
How to reproduce:1. Create a new Unity project2. Import the attached “example.unitypackage” into your project3. Create a new GameObj... Read more
An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce:1. Create a new project2. Change the Layout in the Editor by moving and docking windows to different places3. Close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some post-processing volume overrides only update after a refresh when using HDRP
- Video Player glitches when Skip On Drop is enabled
- GameObject movement in Scene view becomes stuttery and intermittently freezes when using non-standard pointers across editor tabs or window boundaries
- Addressables.CheckForCatalogUpdates() always returns 0 when "Only update catalogs manually" is enabled
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset